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Supply operations are operations which allow players to obtain important resources, necessary to build their Operators and expand the RIIC, often with specific conditions that require players to adjust their strategies and team compositions. The higher the supply operation, the more valuable the rewards.

All supply operations except Tactical Drill are only available on specific days in a week, so the player must think carefully before spending Sanity Sanity to conduct them.

Before the A Walk in the Dust update, which introduced the Terminal rework, supply operations were divided into two groups: daily operations which included Aerial Threat, Cargo Escort, Resource Search, Tactical Drill, and Tough Siege; and chip operations which included Fearless Protection, Fierce Attack, Solid Defense, and Unstoppable Charge.

Aerial Threat
Aerial Threat
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Cross Tick Tick Cross Tick Cross Tick
Drops
Skill Summary - 1
Skill Summary - 2
Skill Summary - 3
Conditions No melee tiles are present, making melee units useless.
Operations CA-1CA-2CA-3CA-4CA-5
Cargo Escort
Cargo Escort
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Cross Tick Cross Tick Cross Tick Tick
Drops
LMD
Conditions Automatic DP generation rate reduced to 1 DP every 3 seconds, but both melee and ranged units can be deployed on every tile.
Operations CE-1CE-2CE-3CE-4CE-5CE-6
Fearless Protection
Fearless Protection
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Cross Tick Tick Cross Cross Tick Tick
Drops
Guard Chip
Guard Chip Pack
Specialist Chip
Specialist Chip Pack
Conditions Limited open tiles but holes are present; Guards can hold back enemies effectively due to their high HP and ATK, while Specialists can be used to displace enemies into the holes/intercept dangerous ones/dealing with large groups/laying down traps on the remaining open melee tiles.
Operations PR-D-1PR-D-2
Fierce Attack
Fierce Attack
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Tick Tick Cross Cross Tick Tick Cross
Drops
Sniper Chip
Sniper Chip Pack
Caster Chip
Caster Chip Pack
Conditions Enemies consist of both ground and aerial units in large groups; Snipers can easily dispatch aerial units especially when deployed on the Anti-Air Runes, while Casters have no problem in dealing with ground units due to their Arts damage.
Operations PR-B-1PR-B-2
Resource Search
Resource Search
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Tick Cross Tick Cross Tick Tick Cross
Drops
Carbon Stick
Carbon Brick
Carbon Pack
Furniture Part
Conditions Enemies are made up of those with high DEF and little to no RES.
Operations SK-1SK-2SK-3SK-4SK-5
Solid Defense
Solid Defense
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Tick Cross Cross Tick Tick Cross Tick
Drops
Defender Chip
Defender Chip Pack
Medic Chip
Medic Chip Pack
Conditions A Poison Haze is present; Defenders can last longer due to their high HP, while Medics can restore friendlies' HP.
Operations PR-A-1PR-A-2
Tactical Drill
Tactical Drill
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Tick Tick Tick Tick Tick Tick Tick
Drops
Drill Battle Record
Frontline Battle Record
Tactical Battle Record
Strategic Battle Record
Conditions No automatic DP generation, but each enemy defeated gives 1 DP.
Operations LS-1LS-2LS-3LS-4LS-5LS-6
Tough Siege
Tough Siege
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Tick Cross Cross Tick Cross Tick Tick
Drops
Shop Voucher
Conditions A Poison Haze is present.
Operations AP-1AP-2AP-3AP-4AP-5
Unstoppable Charge
Unstoppable Charge
Mon. Tue. Wed. Thu. Fri. Sat. Sun.
Cross Cross Tick Tick Cross Tick Tick
Drops
Vanguard Chip
Vanguard Chip Pack
Supporter Chip
Supporter Chip Pack
Conditions The initial waves of enemies are made up of those with high speed; Vanguards can be deployed early to intercept them with the Medical Runes compensating their subpar HP, while Supporters can stall enemies so others can easily dispatch them.
Operations PR-C-1PR-C-2

CE-6 and LS-6 are added in the Stultifera Navis update.

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