★★★★★
La Pluma |
||
Position | Melee | |
Tags | DPS | |
Trait | Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 HP for every enemy hit during attacks, up to Block count | |
Availability | Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of La Pluma's REA-X Operator Module is a tentative translation which may not represent the official localization and will be updated when the Module is released in the Global server of Arknights. |
Stats[]
Range | ||
Base □
■□
□ |
Elite 1 □
■□
□ |
Elite 2 □
■□
□ |
Attributes | ↑ | ↑ | ↑ | ||
---|---|---|---|---|---|
HP | 1120 | 1474 | 1867 | 2250 | |
ATK | 297 | 425 | 552 | 650 | +75 |
DEF | 215 | 299 | 384 | 452 | |
RES | 0 | 0 | 0 | 0 | |
Rdpl. time | 70s | 70s | 70s | 70s | |
DP cost | 19 | 19 | 20 | 22 | |
Blk. cnt. | 1 | 1 | 2 | 2 | |
Atk. itvl. | 1.3s | 1.3s | 1.3s | 1.3s |
Potential | ||||
---|---|---|---|---|
DP cost -1 | ||||
Redeployment time -4 seconds | ||||
DEF +25 | ||||
Redeployment time -6 seconds | ||||
DP cost -1 | ||||
Total Cost
|
Promotion |
---|
Skills[]
Rapid Slashing Offensive Recovery Auto Trigger |
Level | Effect | |||
---|---|---|---|---|
The ATK of the next attack increases to 105%, attacking twice consecutively | 0 | 4 | – | |
The ATK of the next attack increases to 110%, attacking twice consecutively | 0 | 4 | – | |
The ATK of the next attack increases to 115%, attacking twice consecutively | 0 | 4 | – | |
The ATK of the next attack increases to 120%, attacking twice consecutively | 0 | 3 | – | |
The ATK of the next attack increases to 125%, attacking twice consecutively | 0 | 3 | – | |
The ATK of the next attack increases to 130%, attacking twice consecutively | 0 | 3 | – | |
The ATK of the next attack increases to 135%, attacking twice consecutively | 0 | 3 | – | |
The ATK of the next attack increases to 145%, attacking twice consecutively | 0 | 3 | – | |
The ATK of the next attack increases to 155%, attacking twice consecutively | 0 | 3 | – | |
The ATK of the next attack increases to 165%, attacking twice consecutively | 0 | 2 | – |
Reap Auto Recovery Manual Trigger 21-25 sec. |
Level | Effect | |||
---|---|---|---|---|
Attack Interval reduces slightly, ATK +30%. ATK increases by an additional +30% against enemies with less than 50% HP | 30 | 50 | 21s | |
Attack Interval reduces slightly, ATK +35%. ATK increases by an additional +30% against enemies with less than 50% HP | 30 | 49 | 21s | |
Attack Interval reduces slightly, ATK +40%. ATK increases by an additional +30% against enemies with less than 50% HP | 30 | 48 | 21s | |
Attack Interval reduces by moderately, ATK +40%. ATK increases by an additional +30% against enemies with less than 50% HP | 30 | 47 | 23s | |
Attack Interval reduces by moderately, ATK +45%. ATK increases by an additional +40% against enemies with less than 50% HP | 30 | 46 | 23s | |
Attack Interval reduces by moderately, ATK +50%. ATK increases by an additional +40% against enemies with less than 50% HP | 30 | 45 | 23s | |
Attack Interval reduces by moderately, ATK +55%. ATK increases by an additional +40% against enemies with less than 50% HP | 30 | 44 | 25s | |
Attack Interval reduces, ATK +60%. ATK increases by an additional +40% against enemies with less than 50% HP | 30 | 43 | 25s | |
Attack Interval reduces, ATK +65%. ATK increases by an additional +40% against enemies with less than 50% HP | 30 | 42 | 25s | |
Attack Interval reduces greatly, ATK +70%. ATK increases by an additional +50% against enemies with less than 50% HP | 30 | 40 | 25s |
Skill upgrades
Talent(s)[]
Into the Groove |
---|
ASPD +2 after defeating an enemy (stacks up to 8 times) | |
ASPD +3 after defeating an enemy (stacks up to 8 times) | |
ASPD +3 after defeating an enemy (stacks up to 12 times) |
Base skills[]
Spaced Out |
---|
When this Operator is assigned to the Workshop to process Skill Summaries, reduces the Morale consumed by all corresponding formulas that cost 2 by -1 |
Adaptability |
---|
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 75% |
Modules[]
Part of this section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original |
---|
La Pluma's Badge
|
Operator La Pluma has demonstrated a remarkable aptitude for confronting multiple enemies while far removed from support lines. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Reaper responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
---|
REA-X |
---|
Aqua Blue Dawn
|
Trait improved: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count Attributes increased: Max. HP +160ATK +18 DEF +18 | |
---|---|---|
Into the Groove improved: ASPD +3 after defeating an enemy (stacks up to 12 times); When the stack is full, ATK +5% Attributes increased: Max. HP +200ATK +24 DEF +24 | ||
Into the Groove improved: ASPD +3 after defeating an enemy (stacks up to 12 times); When the stack is full, ATK +8% Attributes increased: Max. HP +240ATK +30 DEF +30 |
Description |
---|
为什么人们喜欢喝酒呢? |
Module Missions | Unlock conditions |
---|---|
|
|
Materials | |||||
---|---|---|---|---|---|
Changelog[]
|