Arknights Wiki
Advertisement
MedicMedicRhodes Island
Rhodes Island Medical Department Officer-in-Charge, Kal'tsit.
She comes from the past. She belongs to the present.
Position Ranged
Tags Summon, Healing
Trait Restores the HP of allies
Availability Headhunting
The name of Kal'tsit's PHY-Y Operator Module is a tentative translation which may not represent the official localization and will be updated when the Module is released in the Global server of Arknights.

Stats

Range
Base
  
  
  
Elite 1
 
 
Elite 2
Attributes Base Base Elite 1 Elite 2 Trust bonus
HP HP 865 1219 1469 1633 +400
ATK ATK 167 274 392 490
DEF DEF 94 137 172 215 +40
RES RES 0 0 0 0
RDP Rdpl. time 70s 70s 70s 70s
COST DP cost 18 18 20 20
BLOCK Blk. cnt. 1 1 1 1
ASPD Atk. itvl. 2.85s 2.85s 2.85s 2.85s
Potential
Potential 2 DP cost -1
Potential 3 Redeployment time -4 seconds
Potential 4 ATK +25
Potential 5 Improves Non-Damaging Restructuring
Potential 6 DP cost -1
Total Cost
Kal'tsit's Token
5
OR
Royal Medic Token
20
Promotion
Elite 1 Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Command: Tactical Coordination.
  • Mon3tr improved.
  • Range extended.
Level 50
LMD
30K
Medic Chip
5
Sugar
8
Polyketon
5
Elite 2 Elite 2
  • Maximum attributes increased.
  • New skill: Command: Meltdown.
  • New talent: Non-Damaging Restructuring.
  • Mon3tr improved.
  • Range extended.
  • Operator Modules available.
Elite 1 Level 80
LMD
180K
Medic Dualchip
4
Crystalline Electronic Unit
4
Optimized Device
4

Skills

Skill-Kal'tsit1 Command: Structural Fortification
Auto Recovery
Manual Trigger
30-40 sec.
Level Effect Initial SP SP cost Duration
Rank 1
This unit and Mon3tr gains +60% DEF. This unit also gains 20% Physical resist 0 30 30s
Rank 2
This unit and Mon3tr gains +70% DEF. This unit also gains 20% Physical resist 1 29 31s
Rank 3
This unit and Mon3tr gains +80% DEF. This unit also gains 20% Physical resist 2 28 32s
Rank 4
This unit and Mon3tr gains +90% DEF. This unit also gains 30% Physical resist 3 27 33s
Rank 5
This unit and Mon3tr gains +100% DEF. This unit also gains 30% Physical resist 4 26 34s
Rank 6
This unit and Mon3tr gains +110% DEF. This unit also gains 30% Physical resist 5 25 35s
Rank 7
This unit and Mon3tr gains +120% DEF. This unit also gains 40% Physical resist 6 24 36s
Rank 8
This unit and Mon3tr gains +130% DEF. This unit also gains 40% Physical resist 7 23 37s
Rank 9
This unit and Mon3tr gains +140% DEF. This unit also gains 40% Physical resist 8 22 38s
Rank 10
This unit and Mon3tr gains +150% DEF. This unit also gains 50% Physical resist 10 20 40s
Skill-Kal'tsit2 Command: Tactical Coordination
Auto Recovery
Manual Trigger
15-20 sec.
Level Effect Initial SP SP cost Duration
Rank 1
This unit gains +30 ASPD; Mon3tr gains ATK +20% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 14 15s
Rank 2
This unit gains +35 ASPD; Mon3tr gains ATK +25% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 14 15s
Rank 3
This unit gains +40 ASPD; Mon3tr gains ATK +30% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 14 15s
Rank 4
This unit gains +45 ASPD; Mon3tr gains ATK +35% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 13 16s
Rank 5
This unit gains +50 ASPD; Mon3tr gains ATK +40% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 13 16s
Rank 6
This unit gains +55 ASPD; Mon3tr gains ATK +45% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 13 16s
Rank 7
This unit gains +60 ASPD; Mon3tr gains ATK +50% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 12 17s
Rank 8
This unit gains +70 ASPD; Mon3tr gains ATK +60% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 11 18s
Rank 9
This unit gains +80 ASPD; Mon3tr gains ATK +75% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 10 19s
Rank 10
This unit gains +100 ASPD; Mon3tr gains ATK +90% and attacks multiple targets up to Block count[note 1]
This skill is Tied to Mon3tr
0 8 20s
Skill-Kal'tsit3 Command: Meltdown
Auto Recovery
Manual Trigger
18-20 sec.
Level Effect Initial SP SP cost Duration
Rank 1
Mon3tr gains DEF +100%, ATK +130% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 25 18s
Rank 2
Mon3tr gains DEF +100%, ATK +140% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 24 18s
Rank 3
Mon3tr gains DEF +100%, ATK +150% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 23 18s
Rank 4
Mon3tr gains DEF +120%, ATK +160% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 22 18s
Rank 5
Mon3tr gains DEF +120%, ATK +170% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 21 18s
Rank 6
Mon3tr gains DEF +120%, ATK +180% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 20 18s
Rank 7
Mon3tr gains DEF +140%, ATK +190% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 19 18s
Rank 8
Mon3tr gains DEF +160%, ATK +210% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 18 18s
Rank 9
Mon3tr gains DEF +180%, ATK +230% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 17 19s
Rank 10
Mon3tr gains DEF +200%, ATK +260% that gradually decays to +0% over the skill duration and deals True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses 50% of Max HP. This skill is Tied to Mon3tr 0 15 20s
Additional information
  • The ATK buff's is actually divided into 18 to 20 stacks depending on the skill duration, and one stack is lost every second.
  • The HP loss can defeat Mon3tr.

Skill upgrades

Rank 2
Skill Summary - 1
5
Rank 3
Skill Summary - 1
5
Damaged Device
4
Ester
4
Rank 4
Skill Summary - 2
8
Orirock Cube
7
Rank 5
Skill Summary - 2
8
Sugar
4
Polyketon
4
Rank 6
Skill Summary - 2
8
Oriron Cluster
6
Rank 7
Skill Summary - 3
8
Aketon
3
Loxic Kohl
6
Rank 8
Command: Structural Fortification
Skill Summary - 3
8
Keton Colloid
4
Coagulating Gel
4
Command: Tactical Coordination
Skill Summary - 3
8
Optimized Device
3
Oriron Cluster
4
Command: Meltdown
Skill Summary - 3
8
White Horse Kohl
4
Aketon
8
Rank 9
Command: Structural Fortification
Skill Summary - 3
12
Grindstone Pentahydrate
4
White Horse Kohl
9
Command: Tactical Coordination
Skill Summary - 3
12
RMA70-24
4
Manganese Trihydrate
7
Command: Meltdown
Skill Summary - 3
12
Crystalline Circuit
4
Polymerized Gel
8
Rank 10
Command: Structural Fortification
Skill Summary - 3
15
Polymerization Preparation
6
Oriron Block
5
Command: Tactical Coordination
Skill Summary - 3
15
D32 Steel
6
Keton Colloid
5
Command: Meltdown
Skill Summary - 3
15
Crystalline Electronic Unit
6
Grindstone Pentahydrate
4

Talent(s)

Mon3tr
Base Can use and heal Mon3tr, and Mon3tr has a 35 second redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0
Elite 1 Can use and heal Mon3tr, and Mon3tr has a 30 second redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0
Elite 2 Can use and heal Mon3tr, and Mon3tr has a 25 second redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0
Non-Damaging Restructuring
Elite 2 When Mon3tr is defeated (excluding retreat), all enemies in the surrounding 8 tiles are Stunned for 3 seconds and receive 1200 True damage
Elite 2Potential 5 When Mon3tr is defeated (excluding retreat), all enemies in the surrounding 8 tiles are Stunned for 3.5 (+0.5) seconds and receive 1400 (+200) True damage
  
  
  

Base skills

Skill-Workshop20 Unknown Technology Base Workshop
When this Operator is assigned to a Workshop to process any material, the production rate of byproduct increases by 70%
Skill-CC2 Highest Authority Elite 2 Control Center
When this Operator is assigned to the Control Center, all Factories' productivity +2% (only the most effective one will take effect when assigned Operators have the same skill effect)

Modules

Part of this section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it.
Please read the translation guidelines first before translating the section.
Original module Original
Module Badge
Medic Medic
Kal'tsit's Badge
Kal'tsit has demonstrated a remarkable aptitude for healing teammates in the field.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Medic Operator during field operations to exercise Medic responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
PHY-X module PHY-X
Mon2tr
Mon2tr
Stage 1
New trait: When healing allied units with less than 50% HP, increases heal amount by 15%
Attributes increased:
ATK +35
DEF +15
Stage 2
Non-Damaging Restructuring improved: When Mon3tr is defeated (excluding retreat) or if its HP drops below 50% for the first time, all enemies in the surrounding 8 tiles are Stunned for 3 seconds and receive 1200 True damage
Attributes increased:
ATK +50
DEF +20
Stage 3
Non-Damaging Restructuring improved: When Mon3tr is defeated (excluding retreat) or if its HP drops below 50% for the first time, all enemies in the surrounding 8 tiles are Stunned for 3.5 seconds and receive 1500 True damage
Attributes increased:
ATK +60
DEF +25
Description

Sand circles above. In the rays of light, no longer can she trust anything before her.
Voices call to her. Souls lift her hide-wrought bag, turn her dazedness to weariness.
She sees a land without limit, a land rich with life. She feels something tightly grip her hand. She looks back, and in the haze of memory fumbles for her own name.
Kal'tsit.
She knows she was born into these ruins of civilization bearing a calling, but there is no one to shine a light on what is to come for her. Ultimately, she cannot live free from this calling. It is akin to taking a meal, or sleeping.
She begins to walk, walk upon the lost dust, carefully sorting through her myriad years of memories and knowledge. She sees a new nation rise from yet more ruins. She recalls how the result of her abandonment was deposed royalty. She sees fresh, novel flags howl atop the blood-soaked battlefield. She recalls how both sides of the war united against a common enemy in those ancient times.
She sees forests yet thinks of barrens, gazes on mountains yet recollects lakes–she walks through the river that is Time, picking up stones, while the eras surge, parting around her, rushing forward on.
But she is immutable. She has no past, and no future either.
It takes her a deal of Time before she has her thoughts reorganized. She remembers the last death. The years stretching long enough to see the form of life itself change. Still, she never thought death would be so fast; some things are changing at this very moment.
Lives flourish without rhyme or reason, and the land morphs and fluctuates. Man-made machines operate with a rumble, the radiance of Originium energy shining into the umbra. In the dark, the people struggle, yearning for the light, scorning shadow in an age of brilliance, on and on. Her countenance is concealed by the flurry of grit stirred by a nomadic city, and she feels anxious to the depths of her heart.
Does the will that hid the stars behind the false sky still watch the surface recur in its rise and fall? How long until the Terrans, so proud of their thriving civilizations, personally send those same civilizations into the ice-cold void, to join countless lost lives?
Time is running short. This is what Kal'tsit tells herself. She has fallen to blaming herself. She has wasted too much Time, and at so many moments barely averted the self-destruction of Terra, barely led them to a safe place to develop. It has exhausted her, drained her.
She is no omniscient, omnipotent being. And yet, she tasks herself with tending to the entire World.
Her calling was never a fair one.
She has to hurry. She has to do whatever it takes.
Her gaze comes to rest on a shattered Kazdel. It is far from the first time she's touched on the legend of the Lord of Fiends. In the boundless years, more than once she has thought of retrieving and exploiting this ancient force. She cannot help but stifle her memories of the Teekaz–to make an effort not to long for the bygone days where Originium had not yet molded life into its present form, and not to commemorate a possibility that has long since vanished.
Maybe this time, it's time she made up her mind.
......
...
"So this was your previous journey, Kal'tsit."
"It stretches longer than the fragment you've seen. Thousands and thousands of times longer, Theresa."
"But perhaps it's only now I've truly understood you... my enemy."
"...I feel the same, King of Sarkaz."

Module MissionsUnlock conditions
  1. Deal a total of 150,000 damage with Kal'tsit (excluding Support Units)
  2. Clear Main Theme 5-10 with a 3-star rating; You must deploy your own Kal'tsit, and use Command: Meltdown 4 times
  • Complete both of Kal'tsit's PHY-X Module Missions.
  • Raise Kal'tsit to Elite 2 Level 60.
  • Have at least 100% Trust with Kal'tsit.
Materials
Stage 1
Module Data Block
4
D32 Steel
2
LMD
80K
Stage 2
Module Data Block
4
Data Supplement Stick
60
Crystalline Electronic Unit
3
LMD
100K
Stage 3
Module Data Block
4
Data Supplement Instrument
20
Polymerization Preparation
4
LMD
120K
PHY-Y module PHY-Y
The Doctor module
"The Doctor"
Stage 1
New trait: Healing increased by 15% when healing a ground unit
Attributes increased:
Max. HP +115
ASPD +5
Stage 2
Mon3tr improved: Can use and heal Mon3tr, and Mon3tr has a 25 seconds redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is within Kal'tsit's attack range, Mon3tr gains +12 ASPD and +15% DEF; If Mon3tr is not within Kal'tsit's attack range, Mon3tr's DEF is reduced to 0
Attributes increased:
Max. HP +155
ASPD +6
Stage 3
Mon3tr improved: Can use and heal Mon3tr, and Mon3tr has a 25 seconds redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is within Kal'tsit's attack range, Mon3tr gains +20 ASPD and +20% DEF; If Mon3tr is not within Kal'tsit's attack range, Mon3tr's DEF is reduced to 0
Attributes increased:
Max. HP +195
ASPD +7
Description

风沙亲吻着天空,远处的绿洲水池边,有行脚商在歇脚。
凯尔希长久地沉默着,伫立在甲板上。偶尔看向远方,偶尔看向脚下。仿佛这艘名为罗德岛的船有什么东西隐瞒着她。直到年轻的血魔抱着一叠文件找上她。可露希尔犹豫了一小会,打断了凯尔希的思绪。
“罗德岛制药公司。”可露希尔故作笑颜,把回忆咽了回去,她决定说多一些,“雷姆必拓这边的手续已经办好了。哎呀,那群兔子可真不省事,一点都没有阿米娅可爱。浪费了我们那么多时间,非要说这艘船当时是注册为矿船送回......”
可露希尔停住了。
所幸凯尔希及时地回过了神,以近乎安抚的语气轻轻回应了一声:“辛苦了。”
“接下来呢?”
“继续上次会议没有讨论完的事情。”
“会有更多人离开吗?”
“会有更多人离开的。”凯尔希望向远方,那位行脚商已经收拾好行囊,“他们属于巴别塔,他们不属于罗德岛。只希望我们之间不要再流血了。”
“我理解,但是––”
一个声音打断了二人。
“凯尔希医生?可露希尔小姐?”
听见声音的那一刻,凯尔希的眼神里便流露出了一些温柔与关切,但很快她板起脸来:“阿米娅,你应该好好休息。”
“我没事。只是我又做噩梦了。”阿米娅拽着衣领,风很大,她很娇小,“送博士前往切尔诺伯格的路上,还有之前停泊在荒野上的日子里......那些萨卡兹战士们......”
凯尔希迅速与可露希尔交换了眼神。可露希尔明白凯尔希的意思,毕竟无论是阿斯卡纶还是Ace,都常去探望阿米娅。
他们什么都不说,现在的阿米娅也会察觉。
“是的。他们选择与我们为敌。”
“为什么?”
“因为他们活在巴别塔美好的许诺里。他们不想放弃那个幻影。而我们无异于逃兵。”
“特蕾西娅小姐的许诺,是幻影吗?”
“对他们而言,是的。”凯尔希默默站在了阿米娅的身侧,摸了摸阿米娅的头,她长高了一些,“但他们认为继续战争能消弭一切问题。”
“但他们也没有错。”
凯尔希轻微地惊讶了一瞬,她看着阿米娅,久久地看着这个疲惫、茫然的女孩,随后便品味到欣慰之情,“你说得对,阿米娅。他们也没有错。”
“那博士呢?乌萨斯安全吗?”阿米娅仰头望向凯尔希,“我有些想博士了。”
这个充满童真的动作却让凯尔希难得有些手足无措。这时,可露希尔从后面抱住了阿米娅。
“看呀,阿米娅!”
阿米娅望去,有一位不知名的雷姆必拓行脚商,正在远处扬起沙尘。绑满包裹的沙地车显得沉重又可爱。
可露希尔俏皮一笑,将阿米娅抱得更紧。
“罗德岛的旅途才刚要开始,等博士回来,我们就是泰拉最厉害的矿石病专家啦!”

Module MissionsUnlock conditions
  1. During battles, have Kal'tsit use Command: Meltdown a total of 10 times (excluding Support Units)
  2. Clear Main Theme 5-10 with a 3-star rating; You must deploy your own Kal'tsit, and have Kal'tsit defeat Mephisto
  • Complete both of Kal'tsit's PHY-Y Module Missions.
  • Raise Kal'tsit to Elite 2 Level 60.
  • Have at least 100% Trust with Kal'tsit.
Materials
Stage 1
Module Data Block
4
Crystalline Electronic Unit
2
LMD
80K
Stage 2
Module Data Block
4
Data Supplement Stick
60
Polymerization Preparation
3
LMD
100K
Stage 3
Module Data Block
4
Data Supplement Instrument
20
Bipolar Nanoflake
4
LMD
120K

Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 The in-game text states "attacks all blocked enemies" instead, which can be misleading.

Changelog

References

  1. OF-EX6 After
  2. Kal'tsit's Operator Module description
Advertisement